Download E-books Linux 3-D Graphics Programming PDF

By Norman Lin

At present, there are not any at once aggressive titles to Lin's name, and contemplating the explosive development of not just three-D pics however the Linux working method, this new publication might be invaluable to builders drawn to portraits programming. The CD-ROM encompasses a sequence of lively 3-D video clips illustrating key 3D pictures recommendations, resembling the transformation from international house into digicam area. It additionally positive factors Blender three-D, a certified caliber 3D modeler.

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Sixty three Object-Oriented: Is It worthy It? . . . . . . . . . . . . . . . . . . . . . . . . sixty four advent to XImages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . sixty five a pragmatic instance of OO Reuse . . . . . . . . . . . . . . . . . . . . . . sixty six operating the hot Subclassed application . . . . . . . . . . . . . . . . . . . . sixty eight New sessions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . sixty nine X Server intensity and visible classification . . . . . . . . . . . . . . . . . . . . . . . seventy four pictures and Double Buffering with XImages . . . . . . . . . . . . . . . . seventy six soliciting for Notification for All occasions . . . . . . . . . . . . . . . . . . . . seventy eight visible occasion show . . . . . . . . . . . . . . . . . . . . . . . . . . . . . seventy eight precis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . seventy nine showing photos in XImages . . . . . . . . . . . . . . . . . . . . . . . . seventy nine Random Dots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . seventy nine A observe on Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . eighty three precis. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . eighty three photo Elements—Pixels . . . . . . . . . . . . . . . . . . . . . . . . . . . . eighty four 2nd Pixel Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . eighty four Byte-to-Pixel Correspondence . . . . . . . . . . . . . . . . . . . . . . . . 86 shades and XImages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 constructing Reusable pix periods: l3d Library. . . . . . . . . . . . . . . . ninety two pattern software utilizing l3d. . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety three l3d listing constitution . . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety six primary l3d techniques . . . . . . . . . . . . . . . . . . . . . . . . . . ninety seven review of l3d sessions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Contents v resource Code Walk-through of l3d sessions . . . . . . . . . . . . . . . Abstracting an Event-Driven images software: l3d_pipeline . Abstracting occasion new release: l3d_event_source . . . . . . . . . . Abstracting the development Dispatching Loop: l3d_dispatcher . . . . . . A Dispatcher for X: l3d_dispatcher_x11. . . . . . . . . . . . . . . Abstracting regulate of the monitor: l3d_screen . . . . . . . . . . . Abstracting appropriate reveal Attributes: l3d_screen_info . . . . . . monitor info for TrueColor: l3d_screen_info_rgb . . . . . . reveal details for listed colour: l3d_screen_info_indexed . A reveal less than X: l3d_screen_x11 . . . . . . . . . . . . . . . . . Abstracting the Rasterizer: l3d_rasterizer_2d . . . . . . . . . . . . A Rasterizer Implementation: l3d_rasterizer_2d_imp . . . . . . . . A software program Rasterizer Implementation: l3d_rasterizer_2d_sw_imp picking out the Concrete Factories. . . . . . . . . . . . . . . . . . . precis of l3d periods lined to this point . . . . . . . . . . . . . . precis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . bankruptcy three second Rasterization . . . . . . . . . . evaluate . . . . . . . . . . . . . . . . . . . . . . . . . software program Rasterization . . . . . . . . . . . . . . . . . . Rasterizing Dots. . . . . . . . . . . . . . . . . . . . Rasterizing traces . . . . . . . . . . . . . . . . . . . genuine Numbers in l3d: sort l3d_real . . . . . . . . Rasterizing Flat-shaded Polygons . . . . . . . . . . Specifying Coordinates . . . . . . . . . . . . . . Two-Part Vertex Lists . . . . . . . . . . . . . . . Defining Polygons: Indices right into a Vertex checklist . . . Drawing the Polygon . . . . . . . . . . . . . . . . Sub-Pixel right Rasterization . . . . . . . . . . Polygon Clipping in 2nd. . . . . . . . . . . . . . . . Discard the Polygon thoroughly. . . . . . . . . . Discard Invalid Vertices basically . . . . . . . . . . . Scissoring or Scanline Clipping . . . . . . . . . . Analytical second Clipping. . . . . . . . . . . . . . . The X11 SHM Extension: l3d_screen_x11_shm . . . The X11 DGA Extension . . . . . . . . . . . . . . . pattern courses . . . . . . . . . . . . . . . . . . . pattern application XForm .

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